VIDEOS
Gregory has created a wide variety of instructional videos, both in his own personal capacity as well as for the XR Terra development bootcamp.
Audio Tutorials
Gregory has created tutorials on how to create ambisonic files, how to implement audio-reactive visuals, and how to trigger pre-made Digital Signal Processing clips, to list a few
Simulation Series
Interview
Gregory was given the opportunity to talk about his work on interactive music in virtual reality with the Simulation Series in 2019 while he was still at Berklee. He has been working ever since to bring his visions to reality.
Dance-Interactive Music
Starting during his time at Berklee College of Music, Gregory has been theorizing and then creating dance-interactive music, where the listener has an integral role in the playback of audio
Interactive Music Videos in VR (IMVVR)
While at Berklee College of Music, Gregory started a club to discuss the possibilities of interactive music videos in VR. While the meetings did not draw many people, a lot of important conversations and brainstorm sessions occurred that would have a great influence on later projects.
Rave Gazebo Videos
As part of the release of Rave Gazebo, Gregory prepared a behind the scenes video for each of the six songs, and also created special videos to cover interesting techniques used during the development process.
Behind The Scenes of Songs
These videos take a peek behind the curtain at the creating of Rave Gazebo's songs, explaining how some of the assets were created and the special techniques used to achieve fun visual effects.
Deeper Technical Dives
The next videos shine a spotlight on common techniques we used in Rave Gazebo that could be useful to those attempting to make their own dance-interactive VR songs. We talk about stencil shaders, giving information to the user, audio-reactivity, and more!